Urban Warfare Combat system is a training that has been created to learn how to conduct counter operations against terrorists, criminals, and gang members that are in urban areas such as towns and small villages.
The Urban Warfare is very different from the typical combat in an open area because its operational and tactical level is more challenging. Complicating factors in urban warfare include the presence of civilians and the density of the land and cityscape: trees, cars, building, and doors.
It can be also hard to distinguish civilians from the bad guys such as armed militias and gangs, and particularly individuals who are simply trying to protect their homes from attackers. The tactics are intricated by the three-dimensional environment, limited view of fields and buildings because of fire or smoke, enhanced concealment and cover for terrorists, below-ground infrastructure, and the ease of placement of booby traps and snipers.
This training is designed to improve combat shooting in an unconventional situation for special anti-terrorist teams, plainclothes police units, anti-terror army units, security professionals, and for armed school security officers, that wish to improve their operational means in neutralizing the foreign enemy, domestic terrorist, and armed intruder threats.
Ammunition Requirements: 500 rounds of ammunition
Gear: semi-automatic pistol, holster, three magazines, magazine holders, belt, safety glasses, ear protection, running shoes, t-shirt, shirt, jacket and pants
Method: Classroom indoor and on the range
Number of attendees: 5-10
Skill Prerequisites: For Law Enforcement, Military, Professional Security.
Course Length: 2 Days/approximately 16 hours
Price: $ 799.99
Our main topics are:
- One hand clearing and reloading techniques
- Disarming/Arresting techniques
- Techniques of combat for any environment
- Weapon safety procedures
- Draw techniques
- Change magazine
- Loading and unloading
- Jam corrections
- Closing distance to the target
- Multiple target acquisitions
- Running with the weapon
- Running and changing a magazine
- Clearing corners and rooms